Rage Normalization in Cataclysm
<div class="blizzquotewrap"><div class="blizzquoteinner">Quote from: Bornakk (Source)
<div class="blizzquote">We are going to take the opportunity in Cataclysm to try and fix some of the problems with the Rage mechanic for both warriors and druids. Some of these problems include:
<ul style="margin-top: 0; margin-bottom: 0;">Warriors/druids in the lowest levels of gear can be Rage-starved.
Warriors/druids in the highest levels of gear no longer have to manage their Rage when it becomes infinite.
Warrior/druid tanks lose Rage income as they improve their gear and take less damage.
The gameplay of warrior and druid tanks loses a lot of depth when massive boss hits means never having to manage Rage.
Heroic Strike and Maul are effective, but tedious abilities for using up extra Rage.
In general, warriors and druids don
More...
<div class="blizzquotewrap"><div class="blizzquoteinner">Quote from: Bornakk (Source)
<div class="blizzquote">We are going to take the opportunity in Cataclysm to try and fix some of the problems with the Rage mechanic for both warriors and druids. Some of these problems include:
<ul style="margin-top: 0; margin-bottom: 0;">Warriors/druids in the lowest levels of gear can be Rage-starved.
Warriors/druids in the highest levels of gear no longer have to manage their Rage when it becomes infinite.
Warrior/druid tanks lose Rage income as they improve their gear and take less damage.
The gameplay of warrior and druid tanks loses a lot of depth when massive boss hits means never having to manage Rage.
Heroic Strike and Maul are effective, but tedious abilities for using up extra Rage.
In general, warriors and druids don
More...