Cataclysm Beta - Build 13183
Just when I thought I was done with class changes, they pull me back in!
Achievements Changes
Originally Posted by Blizzard Entertainment
Guilds - PvP
Professions
Exploration
Raids & Dungeons
Feats of Strength
General
Class Changes
Originally Posted by Blizzard Entertainment
Companion Pets
Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Blood
Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Balance
Feral
Restoration
Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Marksmanship
Survival
Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arcane
Frost
Fire
Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
Retribution
Protection
Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Discipline
Shadow
Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Subtlety
Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Glyph
Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction
Destruction
Pet
Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms
Fury
Protection
More...
Just when I thought I was done with class changes, they pull me back in!
Achievements Changes
Originally Posted by Blizzard Entertainment
Guilds - PvP
- Tol Barad Brigade is gone.
Professions
- It's Always in the Last Place You Look - Recover archaeology fragments from each of the following races.
Exploration
- Stood in the Fire - Get killed by Deathwing.
Raids & Dungeons
- Heroic: Deadmines - Defeat Vanessa VanCleef in Deadmines on Heroic difficulty.
- Crushing Bones and Cracking Skulls now requires you to kill 10 Angered Earth, up from 3.
- Arrested Development - Allow all three of Corla's zealots to evolve, then defeat Corla after slaying the evolved zealots in Blackrock Caverns on Heroic difficulty.
- Don't Need to Break Eggs to Make an Omelet - Defeat Erudax without letting a Faceless Corruptor begin to cast Twilight Corruption on any of Alexstraza's Eggs in Grim Batol on Heroic difficulty.
- Sun of a.... - Defat Rajh before he completes an entire recharging phase in the Halls of Origination on Heroic difficulty.
- Pardon Denied - Defeat Baron Ashbury without letting him heal with Stay of Execution in Shadowfang Keep on Heroic difficulty.
- To the Ground! - Defeat Commander Springvale without allowing him to receive Unholy Empowerment in Shadowfang Keep on Heroic difficulty.
Feats of Strength
- Don't Want No Zombies on My Lawn is now a Feat of Strength
- 1000 Stone Keeper's Shards is now a Feat of Strength
General
- Helping Scribes Pay the Bills now requires you to learn 25 Glyphs, up from 20.
Class Changes
Originally Posted by Blizzard Entertainment
Companion Pets
- Lil' Alexstrasza - Right Click to summon or dismiss Lil' Alexstrasza. / Instant
- Lil' Ragnaros - Right Click to summon or dismiss Lil' Ragnaros. / Instant
Blood
- Rune Strike now deals 150% weapon damage, down from 200%. No longer requires you to dodge or parry, only usable while in Blood Presence. Now costs 30 Runic Power, up from 20 Runic Power.
- Improved Blood Presence now increases your rune generation by 10/20%
Balance
- Moonfury now also affects Starsurge.
- Cyclone now has a 1.7 sec cast time, down from 2 sec.
- Starfire now costs 11% of base mana, down from 16%. Cast time changed to 3.2 sec, down from 3.5 sec.
- Entangling Roots now has a 1.7 sec cast time, down from 2 sec.
- Thorns damage reduced by 66%, now deals [ 16.8% of Spell Power + 178.58 ] or [ 16.8% of AP + 178.58 ] depending on the highest.
- Moonfire base additional damage increased by 50%.
- Wrath now costs 9% of base mana, down from 14%.
- Euphoria now restores 8/16% (up from 6/12%) mana when you reach a Solar or Lunar eclipse.
Feral
- Swipe base damage reduced by 50%. Now costs 15 Rage, down from 30 Rage.
- Nurturing Instinct now increases healing spells by up to 50/100% of your Agility, up from 35/70%.
Restoration
- Efflorescence now heals over 7.5 sec, up from 7 sec.
Marksmanship
- Flare now lasts 20 secs.
- Tranquilizing Shot now costs 20 Focus, down from 35 Focus.
- Aimed Shot now scales from 48% of Ranged Attack Power, up from 31%.
- Arcane Shot nos cales from 4.2% of Ranged Attack Power, up from 4%.
Survival
- Explosive Shot now scales from 18% of Ranged Attack Power, up from 15%.
- Freezing Trap now lasts up to 1 min, up from 20 sec.
- Hunting Party now increases your total Agility by 2%, down from 10%.
- Survival Tactics no longer reduces the resist chances of Feign Death.
- Improved Serpent Sting now also increases the periodic critical strike chance of your Serpent Sting by 5/10%.
Arcane
- Polymorph now has a 1.7 sec cast time, down from 2 sec.
Frost
- Ring of Frost now has a 2 min cooldown, down from 3 min.
- Shatter now also increases the damage done by Frostbolt against frozen targets by 10/20%.
Fire
- Combustion reworded to clarify its effect - Consumes all your damaging periodic Fire effects on an enemy target, instantly dealing 954.57 to 1131.92 Fire damage and creating a new periodic effect that lasts 10 sec and deals damage per time equal to the sum of the consumed effects. / 40 yd range, Instant, 2 min cooldown
Holy
- Holy Radiance now heals all friendly targets within 20 yards, up from 10 yards.
- Exorcism now scales from 22,5% of AP or Spell Power, up from 15%.
- Lay on Hands Forbearance effect no longer includes Divine Protection or self-targeted Lay on Hands.
- Paragon of Virtue now also reduces the cooldown of Hand of Sacrifice by 15/30 sec.
- Infusion of Light now reduces the cast time of your next Divine Light in addition to Holy Light.
Retribution
- Acts of Sacrifice has an additional effect - In addition, your Cleanse will remove one movement impairing effect if cast on yourself.
- Divine Purpose now also procs from Hammer of Wrath
- Crusade has an additional effect - In addition, for 15 sec after you kill an enemy that yields experience or honor, your next Holy Light heals for an additional 100/200/300%.
Protection
- Mastery: Divine Bulwark now increases your chance to block melee attacks by 24%, up from 16%. Each point of Mastery increases block chance by an additional 3%, up from 2%.
Discipline
- Power Word: Barrier now has a 2 min cooldown, down from 3 min.
- Evangelism now has a 100% chance to proc from Mind Flay, up from 40%. Now lasts 20 sec, up from 15 sec.
Shadow
- Mind Flay now costs 8% of base mana, down from 9%.
- Mind Spike no longer causes a high amount of threat. Now extinguishes your shadow damage-over-time effects from the target in the process. Range increased from 35 to 40 yards.
- Mind Control now lasts up to 30 sec, down from 1 min.
- Masochism now gives you 5/10% of your total mana, up from 4/8%.
Subtlety
- Honor Among Thieves now affects all types of critical strikes, including spells.
Glyph
- Lava Lash now Increases the damage dealt by your Lava Lash ability by 20% and no longer requires your weapon to be enchanted with Flametongue.
- Stormstrike now increases the Nature damage bonus of Stormstrike by an additional 10%, up from 8%.
Affliction
- Fear now has a 1.7 sec cast time, down from 2 sec.
- Drain Life now restores 2% health every 1 sec, up from 0.5 sec. Lasts 1.5 sec, down from 3 sec. Now costs 12% of base mana, down from 17% of base mana.
Destruction
- Searing Pain now costs 18% of base mana, up from 12% of base mana.
- Shadowburn now has a 40 yards range, up from 35 yards.
- Improved Soul Fire no longer requires your target to be above 80% health.
- Improved Searing Pain now affects at or below
Pet
- Whiplash now scales from 42.5% of Spell Power. (Probably already does, but reflected in tooltip now)
Arms
- Colossus Smash now costs 20 rage, down from 30 rage.
Fury
- Inner Rage now has a 1.5 sec cooldown.
- Dual Wield Specialization (Passive) now only increases Physical damage by 10% instead of all damage.
Protection
- Concussion Blow now scales from 75% of Attack Power, up from 38%
- Mastery: Critical Block now increases your chance to critically block by 20%, up from 10%. Each point of mastery now increases your block chance by an additional 1.25% and your critical block chance by an additional 2.5% (Up from 1.25%).
More...